An Analysis of Interdisciplinary Educational Paths in Junior High School Film and Television Textbooks: A Case Study of Art: Film and Television (Including Digital Media Art) Published by Guangdong Education Publishing House
DOI:
https://doi.org/10.65196/9w0jq732Keywords:
影视教育, 学科融合, 教材分析Abstract
In the context of the comprehensive advancement of core competency-based education, interdisciplinary integration has emerged as a pivotal approach to deepening curriculum reform and fulfilling the fundamental task of "fostering virtue through education" (Lide Shuren). Taking the Art: Film and Television (Including Digital Media Art) textbook published by Guangdong Education Publishing House as a case study, this paper provides an in-depth analysis of its top-level design and content implementation, focusing on its emphasis on interdisciplinary integration, particularly the distinctive features and value of its profound synthesis with the disciplines of Chinese Language Arts and History. Adhering to the principles of the Compulsory Education Art Curriculum Standards (2022 Edition), the textbook establishes two primary integration paths: a "mutual appreciation between literature and film" (Wen-Ying Hu-Jian) approach for Chinese Language Arts, and a "verifying film with history" (Yi-Shi Zheng-Ying) approach for History. These paths tightly integrate the core knowledge of cinematic art with students' pre-existing knowledge systems, cognitive frameworks, and values from foundational disciplines. Such a design not only innovates the pedagogical paradigm for art education but also systematically enhances students' core competencies—including aesthetic perception, cultural understanding, and creative practice—through interdisciplinary activities. It represents a profound and effective exploration in textbook development, tailored to meet the demands of the new era.
Downloads
Published
Issue
Section
License
Copyright (c) 2025 Journal of educational development exploration

This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
